The next lists the changelogs of each legacy model of .

0.8.2.3

  • Shoppers can now be a part of servers which have an IPv6 tackle.
  • Added “unban” and “unbanip” instructions.
  • Fastened a bunch of bugs that had been inflicting “attempted to apply an invalid force/impulse to a physics body” errors.
  • Fastened a bunch of bugs that had been inflicting “attempted to move a pulljoint extremely far” errors.
  • Fastened DebugConsole choosing non-command traces if up/down is pressed when there aren’t any instructions within the console.
  • Fastened stock syncing not engaged on the managed character’s stock if the character is unconscious or carrying handcuffs.
  • Confirm that the launched exe belongs to the presently chosen content material bundle when beginning up the sport.
  • Fastened console messages which were created earlier than initializing the debug console not being current in crash logs. Made it troublesome to diagnose crashes that happen instantly when the sport begins.
  • Further error logging to diagnose SharpDX errors on startup.[1]

0.8.2.2

  • Fastened shoppers not seeing explosions from objects that explode on impression or when their situation reaches zero.
  • Fastened conditionals being ignored on delayed standing results.
  • Fastened shoppers staying in an unsynced state in the event that they rejoin whereas their character is useless or unconscious,inflicting the digital camera to not comply with the character and stopping the participant from giving up.
  • Fastened LightComponent sprites and damaged gadget sprites not being mirrored in mirrored subs.
  • Fastened a couple of ragdoll animation bugs that prompted “attempted to move pulljoint anchor extremely far” errors.
  • Fastened AI characters (most frequently mantises) having the ability to assault by means of partitions.
  • Fastened alien ruins often overlapping with one another or being above the higher boundary of the extent.
  • Docking ports robotically stretch the hulls between them to cowl the realm between the docked subs. In any other case there could also be areas uncovered by hulls if the docking port is positioned barely exterior the extents of the submarine’s hulls, inflicting characters to implode or get thrown again after they attempt to move from sub to a different.
  • Fastened client-side docking ports creating duplicate our bodies on doorways, inflicting characters to collide with an invisible door when making an attempt to maneuver between docked subs (till the server forces them by means of it).
  • Fastened characters often getting teleported exterior the sub for a couple of frames when transferring between docked subs.
  • Fastened standing results that deplete oxygen affecting characters that do not want air to breathe.
  • Extra error logging to diagnose syncing errors.
  • Melee weapons can solely hit one character per swing (makes stun batons and medical syringes much less OP).
  • Choice to make RegEx element solely ship a sign when it receives a sign (not constantly in response to the final obtained sign).
  • Added FalseOutput property to RegEx elements.[2]

0.8.2.1

  • Husks or huskified people do not acquire well being by attacking corpses.
  • Fastened dragged characters often getting launched away at a excessive velocity when transferring from sub to a different.
  • Fastened dragged characters staying floating mid-air after they have been dragged up/down ladders.
  • Try to repair objects often dropping client-side when transferring them from a listing to a different.
  • Fastened incorrect rotation of welding instruments and different 2-handed objects which are held in a single hand when not aiming. The objects had been rotated in response to the left hand, however positioned on the precise hand.
  • Areas and exclamation marks are allowed in shopper names by default.
  • Hitscan weapons just like the revolver can hit targets exterior the sub when firing from the within and vice versa.
  • Fastened crashing when making an attempt to clone linked submarines within the sub editor.
  • Fastened crashing when making an attempt to clone objects with non-default required objects.
  • Fastened autopilot being unable to navigate to the vacation spot in mirrored ranges.
  • Ragdolls cannot be dragged by means of partitions or different colliders.
  • Dropped flashlights do not devour and battery and switch off robotically.
  • Oxygenite tanks may be saved in cupboards.[3]

0.8.2.0

Networking additions:

  • Added a server setting for choosing which symbols are allowed in shopper names (see AllowedClientNameChars within the server settings file).
  • Customized servers can modify all editable merchandise properties mid-round, not simply in-game editable ones.
  • Shoppers may be given entry to server logs.
  • Respawn durations may be modified mid-round.
  • Servers have the choice to disable the disguise characteristic.
  • Elevated midround syncing timeout.

Misc adjustments:

  • Ranges are mirrored when travelling by means of the backwards within the marketing campaign mode.
  • Added colliders to railguns (so they can not undergo partitions or enemy subs anymore).
  • Melee weapons can hit a number of targets on one swing. Fixes weapons often not hitting the goal in tight areas because of touching the ceiling/partitions first.
  • The voltage required for a PowerTransfer merchandise to take harm and the likelihood for a hearth may be configured within the merchandise xmls.
  • Docking ports and hatches aren’t broken by extra voltage.
  • Added extra shade variants of wires.
  • Characters level the harpoon gun down when not aiming.
  • Added parameter autocompletion to the kill command.
  • Added a property that can be utilized to lock connection panels however nonetheless preserve the panel rewireable within the submarine editor.
  • Gadgets exterior the sub can’t be deattached from partitions.
  • Fabricators present the record of required objects even when the character doesn’t have the talents to craft the merchandise.

Networking bugfixes:

  • Fastened file transfers failing if the shopper disconnects throughout an energetic switch, rejoins and makes an attempt to obtain the identical file.
  • Fastened a bug in door syncing that prompted the door states to vary between the server and shoppers in some subs with extra complicated door wiring setups.
  • Fastened shoppers having the ability to spam kick votes (duplicate votes weren’t counted however prompted pointless chat messages to be despatched).
  • Fastened merchandise situations often not matching precisely between the server and shoppers, inflicting points comparable to not shoppers not having the ability to fabricate objects as a result of situation being barely beneath the minimal situation at their finish.

Bugfixes:

  • Added a workaround to a MonoGame bug that makes the display screen flip white when alt-tabbing out of fullscreen.
  • Fastened docking ports flooding for no motive in some customized subs.
  • Fastened LightComponents staying energetic on damaged objects.
  • Fastened railguns and depth cost tubes being instantly usable by characters (= they could possibly be launched just by choosing them and left clicking, with out the necessity to use a railgun controller).
  • Fastened objects salvaged from ruins not being saved within the marketing campaign mode.
  • Fastened LOS impact being brighter than the ambient gentle in a number of the darker ranges, inflicting the participant to see obstructed areas higher than unobstructed ones.
  • Fastened severed limbs staying disabled when a dismembered character is revived utilizing console instructions.
  • Fastened characters holding non-aimable two-handed objects comparable to railgun shells in a single hand when aiming.
  • Fastened stereo sounds not being loaded accurately.
  • Fastened modified sprite colours not working accurately on worn objects.
  • Fastened modified most recharge speeds of PowerContainers resetting to the default worth after saving and reloading.
  • Fastened handcuffed gamers having the ability to carry out CPR and seize/drag our bodies.
  • Fastened diving swimsuit’s harm modifiers being bypassed if the character will get hit within the waist.
  • Fastened clown costumes not hiding the torso of the wearer.[4]

0.8.1.12

  • Fastened connectionpanel syncing (wires dropping client-side throughout rewiring).
  • Characters keep alive for 30 seconds after a shopper disconnects, and if the shopper rejoins throughout that point they regain management of the character.
  • Altering the sprite shade of an merchandise additionally impacts the colour when the merchandise is being worn.
  • Cloned objects preserve the worth of the “required items” area of the unique merchandise.
  • Fastened crashes attributable to gaps that aren’t linked to something.
  • Eliminated the unused and non-functional monitor merchandise.
  • Made medical and poisonous cupboards waterproof (= potassium and different water-sensitive objects inside them will not be affected by water).
  • Fastened docking ports inflicting flooding in some customized subs.
  • Fastened medical objects with a direct impact (comparable to calyxanide) not working when a participant makes use of them on themselves in multiplayer.
  • Made calyxanide simpler and usable with no medical syringe.
  • Fastened engines making an attempt to use infinite pressure to the submarine if MinVoltage is ready to zero.
  • Fastened ranges resetting their mission to the earlier one if the sport is exited after finishing a mission with out choosing the extent first.[5]

0.8.1.11

Networking fixes:

  • Extra error logging to diagnose “unknown object header” errors.
  • Fastened output stock of fabricators and deconstructors not being synced between shoppers.
  • Fastened servers failing to put in writing community occasions for wires with an extreme variety of nodes, inflicting shoppers to get kicked because of desync.
  • Fastened shopper* aspect error messages when respawning with no respawn shuttle.
  • Fastened some points in stock and connection panel syncing when becoming a member of mid* spherical.
  • Fastened fabricated objects all the time showing to be in full situation shopper* aspect (e.g. oxygen tanks which ought to be empty after being fabricated).
  • Fastened attachable objects dropping on the bottom shopper* aspect when deattaching them (however nonetheless staying within the stock of the character detaching them).
  • Fastened objects often dropping as a substitute of being moved to a different stock shopper* aspect.
  • The “traitorlist” command is usable by shoppers who’ve the permission to make use of it.

Misc bugfixes:

  • Fastened characters often going inside/by means of impediment when leaving a submarine that is proper subsequent to a different submarine or a degree wall.
  • Extra physics error checks and logging.
  • Railgun controllers can be utilized over wifi elements.
  • Characters connect objects to the partitions on the place of their hand, not on the middle of the physique.
  • Wifi elements cannot talk with the enemy sub in fight missions.
  • Fastened the beforehand chosen location staying chosen however begin button staying disabled when returning to the foyer display screen within the single participant marketing campaign. Made it unattainable to progress with out restarting if there have been no different selectable areas.
  • Fastened holdable elements reverting their RequiredItems again to the prefab values throughout loading.
  • Fastened wall* hooked up sections of a wire not rendering when the merchandise is being rewired exterior the sub.
  • Fastened artifacts often spawning below the ocean flooring.[6]

0.8.1.10

  • Fastened bugs in wall gap creation logic and docking port syncing which prompted entity ID mismatches and “unknown object header” errors.
  • Fastened errors when making an attempt to purchase too many objects of a given kind to slot in one container.
  • Fastened crashing when making an attempt to purchase objects that do not spawn in a container.
  • Fastened crashing when making an attempt to generate hulls with the “autohull” command when there aren’t any partitions or doorways within the sub.
  • Fastened docking ports creating duplicate hulls and gaps throughout loading.
  • Fastened missions resetting to the preliminary ones when loading a marketing campaign.
  • Elevated revolver ammo capability.
  • Fires can break oxygen turbines.
  • Oxygenite tanks may be contained in plasma cutters and oxygen turbines.[7]

0.8.1.9

  • Fastened a bug in docking port syncing that prompted entity ID mismatches and “unknown object header” errors.
  • Fastened a bug that often prompted entity ID mismatches and “unknown object header” errors when a respawn shuttle obtained broken earlier than returning again to the beginning location.
  • Fastened error messages when making an attempt to make use of the console instructions “” or “n”.
  • Fastened shoppers not syncing the place of their managed character with the server when useless/unconscious.
  • Fastened swimming ragdolls “dropping down” if the server freezes them because of a connection error.
  • Fastened extreme “attempted to apply invalid velocity to a physics body” console errors.
  • Fastened crashing when choosing a degree seed that has no background portrait outlined.
  • Fastened crashing if the participant clicks sure on the “download sub from the server” immediate after returning to the principle menu.[8]

0.8.1.8

  • Fastened “invalid cursor position” errors when a shopper makes an attempt to make use of console instructions within the server foyer.
  • Fastened crashing if a personality takes harm throughout the first body of a spherical.
  • Fastened crashing if appropriate prop objects will not be discovered when producing alien ruins.
  • Some ragdoll and physics optimization.
  • Extra computerized error logging to assist with debugging.
  • Fastened errors when making an attempt to alter the output kind of an oscillator in multiplayer.
  • Marketing campaign retailer menu features a amount area which lets the participant choose what number of objects to purchase as a substitute of displaying every merchandise individually.
  • Fastened shoppers not seeing vote counts on submarines that the shopper does not have.
  • Fastened crashing if a participant makes an attempt to make use of an merchandise on themselves and the merchandise has a standing impact that causes the merchandise to be eliminated.[9]

0.8.1.7

  • Fastened crashes when making an attempt to load submarines within the sub editor.[10]

0.8.1.6

  • Fastened a reminiscence leak in submarine preview photos which prompted crashes within the server foyer display screen and submarine editor.
  • Fastened shoppers not seeing the “vote to end the round” tickbox if they do not have a personality assigned to them (regardless of the server permitting voting if the shopper has had a personality earlier throughout the spherical).
  • Fastened shoppers having the ability to crash servers if they’d the permission to make use of console instructions that use the place of the shopper’s cursor.
  • Fastened crashing if a wire is utilized by a statuseffect (for instance if a detonator tries to set off a wire contained inside it).
  • Fastened GameAnalytics being stopped if the devoted server is restarted with the “restart” console command.
  • Fastened wiring objects exterior the submarine.
  • Fastened chatbox discarding the second chat message as a substitute of the primary one when the utmost variety of chat messages is reached.
  • Some error checking and debug logging to diagnose and forestall a crash attributable to doorways pushing characters away.
  • The spawnitem command does not require multi-word merchandise names to be surrounded with quotes anymore.
  • Added the choice to make powered objects resistant to electromagnetic pulses.[11]

0.8.1.5

  • Added the choice to robotically ship crash reviews and nameless utilization statistics to the builders. The utilization statistics embrace info comparable to the chosen recreation mode, chosen submarine, causes of demise and mission outcomes. When the sport is began for the primary time, a message field prompts you to pick out whether or not you need to ship the knowledge or not.
  • Fastened a bug that prompted shoppers to get desynced when buying objects within the multiplayer marketing campaign.
  • Added a sign element that provides the obtained indicators collectively.
  • Gadgets exterior the submarine may be rewired in*recreation (not simply within the sub editor).
  • Fastened a crash attributable to imaginative and prescient obstruction logic.
  • Fastened shoppers being unable to provide non*everlasting or vary bans.
  • Shoppers are allowed to vote to finish the spherical if they’ve spawned sooner or later throughout the spherical, even when the character they managed does not exist anymore.
  • Devoted servers may give shoppers the permission to make use of console instructions that are not accessible in for devoted server (e.g. los, lights, management)
  • Banip, banid & kickid instructions can be utilized by shoppers now (if they’ve the permission to take action).
  • Spawnitem [item] stock, ragdoll and kill instructions goal the character of the shopper utilizing the command as a substitute of the host’s character.
  • Spawnitem can be utilized to spawn objects within the stock of a particular character.
  • Fastened explosions with an EMP worth solely damaging reactors (when they need to solely ignore reactors).
  • Fireplace can solely explode oxygen tanks which are >25% full (in any other case the situation of the tank simply drops to 0). Prevents infinite explosions when an oxygen generator is on fireplace with oxygen tanks inside.
  • Fastened projectiles with a harm vary of 0 not making use of their structuredamage worth to constructions.
  • Gadgets with a physics physique can be utilized as pumps, so now it is attainable to make transportable objects that take away water from contained in the sub.
  • Fastened traitor ratio setting being ignored and the minimal variety of traitors being 2.
  • Fastened crashes attributable to customized characters with no AI configuration.
  • Character head and gender settings are saved.[12]

0.8.1.4

  • Fastened shoppers getting assigned random jobs no matter job preferences.[13]

0.8.1.3

  • Fastened server-side crashes throughout job task if a shopper hasn’t despatched any job preferences.
  • Fastened crashing if the chosen respawn shuttle does not have a navigation terminal or some other merchandise with a Steering element.
  • Fastened InWater standing results triggering when an merchandise is fabricated, inflicting points comparable to water-sensitive objects to breaking/exploding instantly after being fabricated.
  • Fastened movement sensors sending out indicators even when the output is ready to nothing.
  • Fastened crashing when a spherical begins if the sub has been saved whereas a fabricator was working.
  • Fastened explosives not detonating inside railgun shells.
  • Fastened characters spawning contained in the respawn shuttle if no appropriate spawnpoint is discovered inside the principle submarine.
  • Fastened a timing bug within the devoted server which prevented shoppers from ever timing out, AI characters from fixing leaks and reactor utilization from being logged.
  • Modified the format of the server log filenames to make them extra simply sortable.
  • Elevated assistant’s talent ranges.
  • Added oxygenite tanks.
  • Added a rearward dealing with variant of railgun controller.
  • Added railgun loader variants with 1 shell capability.
  • Added railgun shell rack.
  • Decreased the talent degree necessities for fixing docking ports.[14]

0.8.1.2

  • Fastened medicines not having an impact when injected with a medical syringe.[15]

0.8.1.1

  • Fastened explosives going off when a personality holds them of their hand and left clicks, inflicting a crash if carried out within the submarine editor.[16]

0.8.1.0

Gadgets
  • Added searchlights.
  • Explosives, chemical compounds and medical objects disappear when their situation falls to 0 (i.e. after they’re totally used).
  • Railguns can’t be fired when not being aimed.
  • Eliminated the necessity for batteries in diving fits. The sunshine stays on so long as the swimsuit is worn by a dwelling character.
  • Junction packing containers solely take harm underwater after they’re powered up.
Bugfixes
  • Fastened a bug that often prompted some characters to not be eliminated on the finish of a spherical, inflicting numerous bugs and crashes on successive rounds (the commonest ones being server-side crashes and fixed “attempted to access a potentially removed ragdoll” console errors).
  • Fastened digital camera shake persevering with indefinitely if a personality falls unconscious because of impression harm.
  • Fastened merchandise elimination by proper clicking not being synced with shoppers.
  • Fastened having the ability to acquire karma by welding mounted partitions.
  • Fastened crashing attributable to IndoorSteeringManager.
  • Fastened all free objects disappearing from respawn subs between respawns.
  • Fastened objects in cloned/copypasted inventories not being saved.
  • Choice to edit construction texture scales and offsets.
  • Fastened new log messages showing within the server log even when the kind of message has been filtered out.
  • Fastened the EndRound music clip often looping eternally after a spherical ends.
  • Fastened player-controlled creatures having the ability to harm themselves.
  • Fastened restore instruments inflicting harm to the person whatever the character’s abilities.
  • Try to repair characters often getting launched out of the sub at lightspeed when the sub crashes into one thing.
  • Fastened StatusEffects not engaged on youngster ItemComponents.
  • Wearables apply OnWearing StatusEffects in all of the elements of an merchandise, not simply the Wearable element.
  • Fastened Equals/NotEquals conditional comparisons.
Misc
  • Added console instructions for giving the shoppers ranks, displaying their present permissions and giving/revoking the permission to make use of particular console instructions.
  • Choice to set an computerized ban length for vote kicked gamers.
  • Choice to log debug console output right into a textual content file.
  • Ladders may be climbed by holding up/down whereas standing subsequent to them with out having to pick out them first.
  • Title tags and healthbars are clamped contained in the room a personality is inside.[17]

0.8.0.5

  • Optimized (and fewer glitchy) line of sight impact.
  • Some lighting optimization.
  • Added a light-weight to diving fits.
  • Making an attempt to equip an merchandise by double-clicking when one other merchandise is already geared up swaps them.
  • Syringes are recolored in response to the colour of the medical merchandise inside them.
  • Added a console command for altering the server password.
  • Bunch of fixes to relay element logic.
  • Fastened a bug within the entity occasion system that prompted “trying to read past buffer size” errors and desync when entities had been eliminated mid-round.
  • Fastened shoppers getting desynced if the server ends a marketing campaign and begins a brand new one.
  • Fastened the “campaign view” button staying seen within the server foyer after the marketing campaign has ended.
  • Fastened message packing containers showing behind the marketing campaign setup menu within the server foyer.
  • Fastened spherical summaries all the time displaying the sport over textual content in multiplayer if the submarine did not progress to the following location.
  • Fastened lacking spark particles when welding/slicing a wall.
  • Fastened plasma cutters not affecting hatches, alien doorways or duct blocks.
  • Fastened welders and cutters not doing harm to characters if the flame hits the collider of the character as a substitute of a limb.
  • Fastened diving masks, headsets and different headgear being rendered in entrance of diving fits.
  • Fastened crashing when making an attempt to carry out CPR on a headless character or AS a headless character.
  • Fastened attachable objects being deattachable with the choose key as a substitute of the use key.
  • Fastened shoppers being unable to open doorways with crowbars.
  • Fastened objects hooked up mid-round by different shoppers or the host being unattainable to work together with and sometimes being hooked up to an incorrect place.
  • Fastened batteries not getting recharged in charging docks.
  • Fastened monsters having the ability to spawn below the ocean flooring in ranges the place the ground is excessive up.
  • Fastened results of the medical objects not being stackable, that means that successive usages of a medication didn’t have an impact till the impact of the primary dose has worn off.
  • Fastened objects in itemcontainers (e.g. shells in railgun loaders, batteries in recharging docks) all the time being rendered with the default sprite shade.
  • Fastened crashing when clicking the “refreshing server list” textual content within the server record menu.
  • Fastened devoted servers not resetting votes when a spherical ends.
  • Fastened interplay areas of some objects being incorrect within the devoted server.
  • Fastened the elimination of things that get deleted after getting used not being synced.
  • Ladder waypoint era repair: waypoints will not be simply positioned on the prime and backside of the ladders, however above each platform alongside the ladders (-> waypoints work accurately on ladders spanning by means of a number of flooring).[18]

0.8.0.4

  • Fastened “an item with the same key has already been added” exceptions when making an attempt to begin a server.[19]

0.8.0.3

  • One other try to repair relay elements: it ought to be now attainable to make use of relays in sequence and move energy to junction packing containers by means of relays.
  • Fastened creature disabling in server settings solely taking character config information within the Content material/Character folder into consideration.
  • Added wreck construction, particle and decal configuration information to content material packages.[20]

0.8.0.2

  • Doorways may be opened with crowbars once more.
  • Improved fireplace extinguisher aiming logic which makes it a lot simpler to place out fires.
  • Fastened relays burning out when linked to an influence grid that carries extra energy the relay can switch.
  • Fastened crashing when making an attempt to retailer jumpsuits in themselves.
  • Fastened “Text FabricatorRequiredCondition not found” errors when making an attempt to manufacture particular objects.
  • Fastened Linux and Home windows builds calculating completely different MD5 hashes for a similar content material packages.
  • Sound configuration information are included in content material packages.
  • Fastened “file not found” errors when a personality is carrying footwear with no configured footstep sounds.[21]

0.8.0.1

  • Fastened crashing when creating objects with a PowerTransfer element mid-round (e.g. when fabricating a relay element)
  • Fastened useless/spectator chatting in multiplayer.
  • Chatboxes may be deselected with the chat hotkey once more.
  • Fastened railgun shells not detonating their contents on impression.
  • Fastened shoppers failing to begin a brand new spherical after downloading a lacking submarine file from the server.
  • Fastened wreck doorways and hatches being attainable to open with the choose key.
  • Unequipped headsets cannot be used and do not devour batteries.
  • Fastened depth cost tubes launching the depth expenses up by default.
  • Fastened some pre-placed objects not showing in mirrored subs within the fight missions.
  • Fastened textual content overflows in spherical summaries with massive quantities of textual content.
  • Fastened crashing when making an attempt to save lots of settings earlier than participant identify has been set within the server record menu.[22]
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0.8.0.0

  • Made ambient lighting a lot darker and added a delicate glow across the participant.
  • Made partially broken partitions leak rather more slowly.
  • Nerfed wall harm. Crawlers, mantises, threshers and coelanths now take rather more time to tear by means of the hull and collisions with the extent trigger much less harm.
  • Moved a bunch of hard-coded texts to an xml file “Content/Texts.xml”. Full translation assist remains to be in progress, however now it ought to be attainable to translate many of the in-game texts with out recompiling the sport.
  • Optimized rendering.
  • Extra correct endworm assault hit detection.
  • Gamers can solely see the names of characters which are of their area of view.
  • Fastened submarines bouncing off monsters and different submarines which are laying towards the ocean flooring.
  • Characters may be crushed between submarines and ice partitions.
  • Merchandise names may be modified with out breaking all the pieces so long as the unique identify is included as an alias of the merchandise.
  • Console command arguments may be autocompleted by hitting tab.
  • Added a console command for computerized hull era.
  • Added a console command for killing a personality.
  • FPS counter may be enabled individually from DebugDraw.
  • Choice to show lighting within the submarine editor.
  • Added a submarine preview window that shows a preview picture and a few additional info of the subs.
  • Choice to configure which content material packages a submarine is appropriate with.
  • Names and well being bars fade out when the cursor isn’t being hovered close to the character.
  • Added spark and smoke particle results when welding or slicing one thing.
  • Welding or slicing a door shows its well being.
  • Added a button for forcing the managed character into ragdoll mode.
  • Choice to seize onto the torso of a useless/unconscious character.
  • Useless/unconscious characters may be dragged up ladders.
  • Improved CPR animations.
  • Doing CPR on bleeding characters causes them to take harm.
  • Characters can fall by means of holes in flooring.
  • Gamers can choose up corpses and eat them when controlling a monster.
  • Husks do not assault huskified people.
  • Characters with severed limbs can’t be resurrected as a husk.
  • The humanhusk.xml config file is discovered primarily based on the identify as a substitute of the file path, making it attainable to make use of a customized config file with out modifying the unique one.
  • Extra footstep sound selection.
  • Extra gore particles!
  • Added a conditional system to standing results. Permits creating standing results that solely have an impact when a particular situation is met (e.g. well being above a particular degree, cost of an merchandise excessive sufficient).
  • Possibility to stop standing results from stacking.
  • Choice to make standing results cancel different standing results.
Gadgets
  • Added syringe weapons and a bunch of recent chemical compounds.
  • Added ducts, switches and movement detectors.
  • Added crowbars (can be utilized to open locked doorways).
  • Chemical compounds and explosives may be thrown.
  • Made extra objects craftable and deconstructable.
  • Added sprites for damaged doorways, hatches and junction packing containers.
  • Well being Scanner HUD shows causes of demise.
  • Well being Scanner HUD solely reveals the standing of the seen character that the cursor is closest to stop a number of characters from cluttering the display screen
  • Added “smallitem” tag to revolver rounds (may be positioned in cupboards and pockets now).
  • Possibility to find out which kinds of targets a projectile can stick with.
  • Improved revolver hitscan logic.
  • Merchandise descriptions may be modified within the submarine editor.
  • Characters can maintain flashlights of their mouths.
  • Added a listing slot for ID playing cards.
  • If a personality is carrying an merchandise that obscures their face, the sport will both conceal their identify or present the identify that is within the ID card the character is carrying.
  • The proprietor of an ID card is acknowledged within the description of the cardboard.
  • Fabricating objects requires the components to have a particular minimal situation (cannot use already-used consumables to craft one thing).
  • Deconstructing an merchandise that is not in a full situation could forestall some deconstruction merchandise from showing.
  • Optimized electrical energy/sign logic.
  • Grenades may be triggered by detonators.
  • Purchased cargo spawns in containers as a substitute of being scattered throughout the ground.
  • Gamers cannot use different objects when a railgun controller is chosen. Prevents by accident firing weapons or hitting individuals with one thing whereas utilizing the railguns.
  • Merchandise modifying menus show shade values as 0-255 as a substitute of 0-1.
  • Reactor temperature must be important for 30 seconds earlier than the reactor explodes, giving the crew extra time to take care of griefers or incompetent reactor operators. The reactors even have an output connection that sends out a sign when the temperature is important.
Multiplayer additions
  • Added an optionally available “karma system”. Harming different gamers, damaging constructions and blowing up the reactor reduces karma, whereas repairing issues causes it to extend. A too low karma degree prevents the gamers from selecting particular jobs
  • Shoppers may be given permission to make use of particular console instructions.
  • Consumer permission presets: the shoppers may be assigned as moderators or admins which have particular pre-configured permissions. New presets may be added by modifying Knowledge/permissionpresets.xml.
  • Choice to have multiple traitor. Traitors additionally now get a set of code phrases that can be utilized to secretly determine different traitors.
  • Added an choice to make gamers spawn instantly in the principle submarine as a substitute of the respawn shuttle.
  • Keybinds are disabled when the chatbox is energetic. Now it is attainable to make use of regular letter/quantity keys because the chat hotkey with out by accident deselecting the chatbox by typing a message.
  • Chat hotkey can be used within the server foyer.
  • Added a [PM] tag to non-public chat messages.
  • Fastened recreation over/spherical finish music not taking part in when a spherical ends.
  • Reducing and repairing partitions is included in server logs.
Multiplayer bugfixes
  • Fastened shoppers getting disconnected because of desync when a brand new monster is spawned mid-round by a repeating monster occasion.
  • Fastened modified shoppers having the ability to chat whereas unconscious as a result of lack of server-side checks.
  • Fastened modified shoppers having the ability to disconnect locked wires as a result of lack of server-side checks.
  • Fastened chat messages being assigned to the unsuitable sender when their our bodies have been eaten.
  • Fastened crashing when setting a server filter whereas the sport is refreshing the server record.
  • Fastened wires not being dropped server-side when a participant drops a linked wire with out dragging it to their stock first.
  • Fastened fifth server being unattainable to pick out within the server record.
  • Enhancements to character place syncing.
  • Re-enabled logic for stopping gamers from utilizing visually related names.
  • Fastened client-side null exception when the shopper is within the foyer and a spherical ends with the mission efficiently accomplished.
  • Fastened shoppers having the ability to votekick/kick/ban themselves within the server foyer.
  • Fastened “selected mode” and “mission type” settings not being saved.
  • Stage seed randomization may be toggled on and off by way of the debug console.
  • Fastened devoted server not randomizing the submarine or recreation mode even when randomization is enabled.
  • Lighting is compelled again on when a shopper begins a spherical (-> cannot disable lighting through the use of the console command earlier than becoming a member of a server).
Bugfixes
  • Fastened wire connections being misplaced when copy-pasting within the submarine editor.
  • Fastened wire nodes being unattainable to pick out within the wiring mode if the nodes are precisely on the identical place.
  • Fastened artifact holders being often positioned inside wreck doorways and hatches.
  • Fastened particles in water being drawn below wreck constructions, making it appear as if plasma cutters and welders weren’t working.
  • Fastened all wreck constructions having a well being of 100.
  • Fastened OnActive standing results not being utilized on powered objects that do not require any energy.
  • Fastened harm modifiers being utilized a number of instances when carrying an merchandise that takes up a number of slots. Which means that objects such because the diving swimsuit gave the gamers an extreme safety towards harm.
  • Messagebox overflow fixes.
  • Fastened standing results not having the ability to lower stun timers.
  • Fastened anti-husk drugs having the ability to cut back husk an infection state after the an infection has reached the energetic state.
  • Fastened monsters having the ability to spawn proper subsequent to the spawnpoint of the sub.
  • Fastened hulls not being linked to gaps if the middle of the hole is precisely on the fringe of the adjoining hulls.
  • Miscellaneous crew AI fixes.
  • Fixes to quick projectiles going by means of partitions.
  • Fastened construction harm sounds not being performed when a construction is totally destroyed.
  • Fastened glass home windows utilizing unsuitable sound results.
  • Fastened service’s gentle falling off when it dies.
  • Fastened incorrect positioning of debug console query prompts.
  • Fastened having the ability to use a wrench on a number of objects on the identical time.
  • Fastened double-clicking objects in corpses placing them of their arms as a substitute of your personal stock.
  • Fastened some degree seeds producing a tiny enclosed cave that makes it unattainable to succeed in the vacation spot.
  • Fastened opened and damaged doorways being ignored throughout waypoint era, inflicting waypoint connections to undergo doorways which prevented AI characters from opening them.
  • Fastened modified construction colours not being cloned.
  • Fastened modified wall colours solely being seen within the submarine editor.
  • Fastened objects being dropped when making an attempt to put them in an itemcontainer slot that is on a traditional stock slot.
  • Fastened stack overflow exceptions attributable to sign loops between junction packing containers.
  • Fastened submarine editor crashing when making an attempt to make use of unlawful characters within the filename.
  • Mouse clicks need to be <10 pixels aside to be thought-about a double click on.
  • Fastened subinventory slots going exterior the display screen when highlighting an merchandise comparable to a metallic crate.
  • All creatures all cleared from the tutorial degree to stop any unintended monster assaults.
  • Fastened “constructing final path failed” pathfinding errors.
  • Fastened particles going by means of closed gaps (e.g. closed doorways).
  • Fastened submarines having the ability to enter ruins.
  • Fastened collisions between a sub and the ruins not inflicting any harm to both the sub or the ruins.
  • Whitespace is ignored when calculating MD5 hashes for information.[23]

0.7.0.1

  • Added console instructions for modifying shopper permissions.
  • Fastened content material bundle setting not being saved within the settings menu.
  • Merchandise pickup sounds are solely performed when the managed character picks up an merchandise.
  • Eliminated serverconfig.xml (the devoted server now makes use of the identical config file as the conventional recreation).
  • Up to date the vanilla content material bundle to model 0.7.
  • Fastened entity linking within the submarine editor.
  • Fastened railgun HUD crashing the sport if the railgun is linked to an merchandise that doesn’t have an ItemContainer element (i.e. any merchandise that may’t comprise different objects).
  • Fastened exceptions when the participant dies within the tutorial.
  • Fastened the beginning popup saying the host is the goal if the host has been chosen because the traitor.
  • Fastened crashes when making an attempt to make use of a railgun controller that is not linked to something.
  • Fastened autorestart counter overlapping with the marketing campaign map within the server foyer display screen.
  • Fastened characters receiving harm nearly completely to their toes when carrying a diving swimsuit.
  • Armoring reduces harm by a sure share, not a set worth. Now armor does not make characters invulnerable to small quantities of injury.
  • The effectiveness of several types of armor relies on the kind of harm. For instance, diving fits present pretty good safety towards burn and slash harm, however aren’t as efficient towards blunt harm.
  • Fastened gentle sources hooked up to limbs not rotating with the limbs.[24]

0.7.0.0

Stage adjustments
  • Added ocean flooring and hydrothermal vents.
  • The commonness of scripted occasions (monster & artifact spawns) varies between completely different degree sorts – some monsters and artifacts now solely spawn in particular kinds of ranges.
  • Bunch of recent degree sorts.
  • Stage wall shade may be modified in degree era parameters.
  • Small caves/tunnels are extra widespread now, and teams of monsters can spawn inside them.
  • Added salvage mission variants the place the artifact is spawned inside a cave.
Submarine editor
  • Entities may be nudged with arrow keys.
  • Construction sprite colours may be modified.
Particles
  • Particles which are exterior the sub do not get rendered contained in the sub even when they’re overlapping with it.
  • The emission price of particle emitters may be set as particles per second (as a substitute of particles per body).
  • Minor particle optimizations.
Bugfixes
  • Fastened the “DXGI_ERROR_DEVICE_REMOVED” crashes on particular GPUs when the loading reaches 80%.
  • Fastened crashes when projectiles caught to objects on devoted server.
  • Fastened a bunch of bugs that prompted crashes when a personality was eliminated mid-round (for instance when a personality turns right into a husk).
  • Fastened a bug that often prompted swimming creatures to flip round always.
  • Fastened a bug that prompted creatures to have the ability to sever limb joints that should not be attainable to sever, inflicting points when making an attempt to sync the positions of the useless our bodies.
  • Fastened vote depend texts persisting within the server foyer after the host disables voting.
  • Fastened newly joined shoppers not receiving the most recent voting standing till somebody votes for one thing.
  • Fastened vote depend texts not being up to date after a shopper disconnects and their vote is eliminated.
  • Fastened errors when making an attempt to save lots of server logs with unlawful characters within the server identify.
  • Fastened AI characters turning into invincible when far sufficient from the principle submarine in multiplayer.
  • Fastened AI characters by no means making any sounds in multiplayer.
  • Fastened incapacity to rebind keys to Mouse2 by way of the settings menu.
  • Fastened destroyed doorways being unattainable to restore.
  • Fastened creatures in search of in the direction of an incorrect place when making an attempt to eat one thing (inflicting bigger creatures like threshers and coelanths to swim across the goal with out ever reaching it).
Gadgets
  • Added battery recharge docks.
  • Added revolvers (the captain all the time spawns with one).
  • Added oscillators (a sign merchandise that sends out a periodic pulse, a sine wave or a sq. wave).
  • Added “state_out” connections to relay elements.
  • Added sprites for destroyed doorways/hatches.
  • Added a HUD that reveals the cost of the supercapacitors and the quantity of shells left when utilizing a railgun.
  • Stock slots are be highlighted even when the cursor is inside the empty house between them. Now objects cannot be by accident dropped by releasing the mouse button between the slots.
  • Sounds for choosing up and dropping objects.
  • Medical scanner shows husk infections.
  • New C4, detonator and grenade sprites.
  • Optimizations and minor visible adjustments to the sonar show.
  • Help for hitscan projectiles.
  • Fastened ranged weapons launching projectiles with an incorrect rotation.
  • The unfold of ranged weapons may be adjusted (separate values for regular unfold and unfold when the merchandise is being utilized by a personality with an insufficient talent degree).
  • Heavier harpoon gun recoil and impulse when the spear hits one thing.
Improved merchandise modifying UI
  • Quantity enter fields for numeric values.
  • Separate quantity enter fields for the elements of vector values (as a substitute of 1 textual content enter field)
  • Shade enter fields show a preview of the presently chosen shade.
  • Enum fields are displayed as dropdown menus.
Misc
  • Flowing water pushes characters round rather more closely.
  • Warning texts when water strain is rising to harmful ranges and when working out of oxygen.
  • Made the harm vary of limb assaults configurable (as a substitute of getting it all the time be half of the space at which the assault prompts) and tweaked the harm ranges of all of the creature assaults.
  • Choice to filter the server record primarily based on a bunch of standards.
  • Added a radio chat hotkey.
  • Shoppers may be given a permission the choose the submarine or the sport mode.
  • Possibility for shoppers to spectate the sport with out respawning (assuming the server permits spectating).
  • The vary and quantity of sounds emitted by StatusEffects may be modified and the sounds may be looped.[25]

0.6.1.4

  • Plasma cutters can reduce alien ruins once more.
  • Fastened reactors staying operational after the gas rods run out.
  • Fastened spawning objects on the cursor by way of the debug console.
  • Fastened job task logic inflicting crashes if the utmost quantity of gamers per job has been reached on the highest 3 preferences of a shopper (which may occur on modded servers which have a number of jobs with a participant restrict).
  • Fastened errors throughout job task if a shopper or the host is controlling a non-human character.
  • The server log menu remembers the state of the filters when toggling it.
  • Fastened degree era errors in some particular seeds that prompted the sport to create wreck partitions with a damaging width/peak (instance seed: cBLgZ2im).
  • Fastened a submarine place syncing challenge that prompted erratic physics conduct on some particular multi-part subs, as a result of the sport solely moved one a part of the sub and the elements docked to it, not considering that extra elements could also be docked to the docked elements.
  • Handcuffed AI characters cannot climb ladders.
  • Fastened crashing when a huskified human is killed by an explosion.
  • Added some GPU data to the crash reviews and further debug logging to hopefully diagnose the SharpDXExceptions throughout startup.[26]

0.6.1.3

  • Fastened hulls not being rendered within the submarine editor.
  • Crouching is synced between the server and the shoppers.
  • Plasma cutters and welding instruments ignore platforms and stairs – inserting a platform on a wall does not forestall welding/slicing the wall anymore.
  • Utilizing the SetClientCharacter console command forces the shopper’s line of sight impact again on.
  • Fastened null reference exceptions when syncing docking ports that have not been docked to something.
  • Fastened invisible diving fits in a number of the respawn shuttles (particularly ones the place the fits spawn instantly on the ground).[27]

0.6.1.2

  • Devoted servers can use autorestart.
  • Fastened devoted servers ignoring armor.
  • Fastened console messages not showing within the crash reviews if the sport crashes throughout loading.
  • Attachable objects (buttons, electrical elements, and so on) are robotically hooked up to partitions when positioned within the submarine editor.
  • Fastened crashing if no matching character is discovered when utilizing the SetClientCharacter console command.
  • Fastened wires disconnecting from a connection panel when a participant strikes any of the wires.
  • Tab does not autoselect the chatbox when the debug console is open.
  • Fastened lacking kick/ban buttons within the crew menu.
  • Fastened a bug that prompted ID mismatches within the hulls between docking ports. This prompted, for instance, mysterious client-side fires round docking ports and “unknown object header” errors.[28]

0.6.1.1

  • Fastened diving fits and masks not offering sufficient oxygen when in a low-oxygen room or exterior the submarine.
  • Fastened message packing containers being unattainable to shut within the launcher.[29]

0.6.1.0

Multiplayer
  • Devoted server utility.
  • Possibility to provide a motive for banning/kicking a shopper.
  • Choice to set a length for bans.
  • Respawning characters get ID card tags for each the shuttle and the principle submarine, i.e. they areable to open shuttle doorways that require a particular clearence.
  • Shoppers now get again management of their character if the server revives them utilizing the debug instructions.
  • Added a console command for altering the character a shopper is controlling.
  • Job preferences do not reset when quitting the sport.
  • Added MessageBox chat message kind. Permits customized servers to show customized message packing containers to the shoppers.
  • Logging when a personality throws an merchandise.
  • Logging which objects are contained inside objects characters use on themselves (e.g. which meds are inside a medical syringe).
  • Logging which sort of projectile was launched from a railgun and which objects had been contained inside it.
  • Extra descriptive wiring logging: the logs do not record all of the wires in a connection panel however solely the adjustments gamers do to the wiring.
Monsters
  • Some creatures can hunt for smaller creatures (together with people) and eat them.
  • Tweaked enemy AI to make their assaults much less more likely to miss.
  • Some creatures flee when their well being decreases beneath a particular threshold.
  • Crawlers and mantises can connect to ice partitions to “ambush” their prey.
  • Enemies do not all the time transfer at a set velocity, now they transfer sooner when attacking or fleeing.
  • Capturing watchers with a ranged weapon makes them assault.
  • Cut up tiger thresher’s and charybdis’ our bodies into extra elements to make them a bit extra agile.
  • Choice to make monster occasions spawn extra monsters when earlier ones are killed.
  • The digital camera zooms additional out when controlling a big non-humanoid character.
Misc
  • Improved merchandise interplay logic: highlighting objects is extra exact, with objects instantly below the cursor taking precedence.
  • Characters may be dismembered by creatures and explosions.
  • New blood particles.
  • Blood, explosion and fireplace decals.
  • Added an artifact that pulls creatures.
  • Indifferent buttons and electrical elements may be picked up similar to some other merchandise, as a substitute of getting to make use of a wrench and look forward to the merchandise to “detach”.
  • Wires cannot be linked to indifferent objects.
  • Debug instructions may be autocompleted utilizing tab.
  • Added a debug command for creating explosions.
Bugfixes
  • Fastened “loading was interrupted due to an error” crashes on startup.
  • Fastened “destination array was not long enough” errors in AddToGUIUpdateList.
  • Fastened error messages when a personality will get surprised for over 60 seconds in multiplayer.
  • Characters do not devour oxygen from rooms when carrying a diving masks or a diving swimsuit.
  • Fastened often seeing by means of partitions when swimming exterior a submarine.
  • Fastened crashes throughout map era attributable to very massive wall cells close to the doorway of the extent.
  • When highlighting a wire in a connection panel, the bodily wire and the objects linked to it are highlighted.
  • Fastened crashing when choosing a sonar monitor in a submarine with no hulls.
  • Fastened submarine/shuttle lists often showing empty after becoming a member of a server.
  • Fastened “received a position update for an item with no physics body” errors attributable to detaching buttonsor different electrical elements from the partitions.
  • Fastened a bug that prompted characters to goal barely off on the server’s aspect when utilizing a ranged weaponor different aimable merchandise.[30]

0.6.0.2

  • Fastened “maximum packet size exceeded” errors when shoppers be a part of servers.
  • Fastened a bug that prompted non-interactable checkboxes to all the time seem unchecked.
  • Talent degree syncing repair: the syncing is not depending on the order of the characters abilities anymore.
  • IP addresses are included in all login error messages and the errors are additionally logged to the debug console.
  • Servers finish rounds if all gamers are both useless or unconscious when autorestart is on (as a substitute of ready for all gamers to die)
  • Fastened nuclear shells and depth expenses exploding instantly when launched.
  • Fastened a bug that prevented any damaged objects from being repaired within the single participant.
  • Fastened objects disappearing from inside copypasted objects (e.g. cupboards).
  • Added character teleporting console command.[31]

0.6.0.1

  • Readded spam filter.
  • Servers log the automated temperature management setting of nuclear reactors.
  • If a shopper fails to begin a spherical (because of a lacking sub file or an error, for instance), their character

is robotically killed. This prevents conditions the place a workforce cannot win a fight mission because of a disabled, invisible character within the opposing workforce.

  • Fastened shoppers often displaying the “crew has been defeated” message instantly after a fight mission begins.
  • Fastened a bunch of bugs within the job task logic.
  • Fastened errors if making an attempt to ship radio messages with no radio within the stock.
  • Fastened “component doesn’t have a GUIFrame component” errors when choosing an artifact holder.
  • Disabled pointless server-side message ID logging.
  • Choice to allow extra community debug logging by enabling verbose logging in config.xml.[32]

0.6.0.0

Rewritten networking code
  • Far more strong syncing logic
  • Correct authoritative servers (i.e. rather more extra hack-proof)
  • The server can switch a number of information to a shopper concurrently
  • Having a number of submarines with the identical identify (however completely different MD5 hash) within the submarine folder
  • Would not forestall shoppers from loading the right one
  • Server logs may be seen within the server foyer, not simply in-game
  • Logs may be filtered by message kind
  • Doorways, docking port and railgun utilization are logged
  • The in-game log view is not cleared when the log is written to a file
  • Character talent ranges are synced
UI
  • Shoppers cannot vote a number of instances by disconnecting and reconnecting
  • New UI graphics
  • Easily scrolling listboxes
  • Multi-line chat messages do not overlap
Gadgets
  • Passive sonar: when not energetic, the sonar reveals close by sources of sound and a faint define of the constructions round them. Now it is a lot simpler to watch how a lot noise the submarine is making and to cover from enemies.
  • New sonar visuals
  • Texts in labels may be resized
  • Alien Weapons can be utilized as railgun ammo
  • Nerfed oxygen and welding gas tank explosions
  • Buttons created in fabricators work now
Submarine editor
  • Gadgets/constructions which were copy-pasted from one other submarine do not disappear when saving and loading the sub
  • Fastened crashes when making an attempt to load a submarine with no partitions
  • Inserting a resizable construction with a peak/width of zero isn’t allowed
  • “Are you sure” immediate when making an attempt to delete subs
  • Open menus are closed when opening one other one (e.g. the save dialog field is robotically closed if the merchandise choice menu is opened)
  • Fastened crashes when switching to character or wiring mode after copypasting waypoints
Misc
  • Background ice formations with a parallax impact
  • The extent era algorithm does not place partitions behind Alien Ruins
  • Improved fireplace & smoke particles
  • Water places out fires extra slowly
  • Explosion harm is diminished if there are partitions or different stable obstacles between and explosion and a personality
  • Heal and revive instructions can be used on different characters than the managed one
  • Fastened fires often inflicting incorrect sound clips to loop constantly
  • AI managed crew members are higher at avoiding hazards comparable to water and fireplace
  • Swimming animation repair: characters do not swim with their legs prolonged up over their shoulders after a pointy flip.[33]
See also  Prince of Persia 1 Downloads

0.5.4.5

  • Optimized gentle rendering
  • Switched fonts once more, now to ones that assist the cyrillic alphabet
  • Particular symbols are allowed in participant names once more (except there’s already a participant on the server with a visually equivalent identify)
  • Fastened monsters not showing within the place indicated by the sonar in monster missions (or being desynced every time they did)
  • Fastened the sport course of staying energetic within the background after a crash
  • Olayers cannot use headsets which are within the stock
  • The warning message about unlinked vents is simply proven as soon as when saving a sub (not for every vent)
  • One other try to repair AddToGUIUpdateList and SetTransformIgnoreContacts errors.[34]

0.5.4.4

  • New fonts
  • Spectators see indicators for each subs throughout fight missions
  • Fastened saves turning into corrupted if the participant saves and quits within the “map view”
  • Fastened “OpenAL not found” errors if making an attempt to run the sport with no enabled audio units
  • Fastened OpenAL errors when quitting a spherical
  • Fastened unconscious/useless characters falling by means of flooring
  • The server record accepts a number of servers from the identical IP (assuming they’re working on completely different ports)
  • Fastened autorestart and the beginning button getting caught if the server fails to load the respawn shuttle
  • Fastened server failing to begin a spherical if the cargo spawnpoint has been positioned exterior the submarine
  • Fastened AddToGUIUpdateList errors
  • Fastened SetTransformIgnoreContacts errors
  • Tickboxes work once more within the merchandise UIs in wiring/character mode
  • Fastened characters standing in an incorrect place when utilizing railgun controllers in a mirrored sub
  • Spawning a scorpion (an previous placeholder enemy) does not crash the sport anymore
  • Submarine editor reveals a warning if there are constructions/objects means exterior the sub.[35]

0.5.4.3

  • A brand new enemy
  • Some new sound results by Omniary
  • Some structure-specific harm sounds
  • The scale of the docked subs/shuttles is taken into consideration when figuring out the spawn place of a sub (massive multi-part subs should not spawn inside partitions anymore)
  • Explosion harm is calculated primarily based on the space to the closest floor of a limb as a substitute of the middle place of the limb (i.e. massive Monsters may be broken by smaller explosions)
  • Added an Undertow Video games splash display screen
  • Up to date to a more moderen model of the NVorbis sound library
  • Fastened a game-crashing null reference exception attributable to wires
  • Fastened a difficulty in the way in which objects in alien ruins are initialized, which often prompted ID mismatches (and desync) in objects and characters created after producing the ruins
  • Fastened some merchandise properties not being saved if modified within the editor (e.g. battery recharge velocity)
  • Fastened characters turning into husks after they die, even when the an infection has been cured
  • Fastened docking ports being disconnected within the mirrored subs within the fight missions
  • Unconscious characters collide with stairs after they’re being dragged up
  • Fastened characters sinking/floating away when utilizing railgun controllers underwater.[36]

0.5.4.2

  • Fastened crashes when eradicating nodes from a wire (i.e. proper clicking with a wire geared up)
  • Fastened stock not being drawn within the right place if switching to a personality who’s been dragged/grabbed by another character
  • Fastened wires turning into disconnected when copypasting them
  • Wire nodes cannot be moved when connecting wires to a connection panel
  • Fastened repeating crash messageboxes if the sport fails to resolve a SharpDX exception on startup
  • Fastened crashing when switching to wiring mode whereas modifying some worth of an merchandise
  • Fastened keyboard focus staying in textboxes after the textbox has been hidden (for instance, the enter fields within the submarine saving immediate)
  • Fastened error message spam if a docking port is linked to a different port in the identical sub
  • Submarine lists within the editor, fundamental menu and server menu are up to date when new subs are saved/obtained
  • Fastened merchandise modifying menu staying on the display screen when loading one other sub within the editor
  • Ruins cant span above the highest of the extent anymore
  • The scale of the docked subs is taken into consideration when producing the extent
  • Fastened autorestart timer not resetting on the shoppers’ finish if the server fails to begin a shift and resets the timer
  • Docked subs are compelled to right positions throughout loading (subs will not get caught inside one another even when the submarines are barely overlapping within the editor)
  • All sounds are paused when switching to submarine editor
  • Changed the stable black shade inside ice partitions with a correct texture
  • The background ice texture loops higher.[37]

0.5.4.1

Bugfixes
  • Copypasted objects are actually accurately aligned to the “grid”
  • Cupboards may be copypasted from a sub to a different with out the objects inside disappearing
  • Inserting explosives inside an merchandise and that merchandise inside one other merchandise does not forestall explosions
  • Fastened a bug that often prompted crashing when the sport occurs to generate a really small degree
Sub editor
  • Constructions/objects which are behind one thing else may be chosen utilizing a listbox that seems when hovering the cursor over them
  • Wires need to be chosen by clicking earlier than any of the factors may be moved (makes it attainable to maneuver the right wire even when it is overlapping with different wires)
  • The chosen wire is renderer over all constructions
  • Factors may be added to wires by clicking whereas holding ctrl
  • Disabled music
Misc
  • Some rendering optimization
  • Pathfinding and waypoint era enhancements
  • Made mantises extra aggressive
  • Water flows extra slowly by means of partially broken partitions.[38]

0.5.4.0

Submarine editor
  • Copy, paste and reduce performance
  • Gadgets/constructions may be copied by holding ctrl whereas dragging
  • It is attainable to maneuver a wire by transferring each objects it is linked to (with out having to maneuver every particular person level of the wire individually)
  • “Hull volume helper” which makes it simpler to pick out an appropriate ballast tank measurement and NeutralBallastLevel setting within the navigation terminal
  • Outfitted objects are eliminated when switching from wiring mode to character mode or vice versa
  • No want to attend when deattaching objects from the partitions with a wrench
Bugfixes
  • Wires are actually positioned accurately in mirrored subs
  • UI parts (buttons, textboxes, and so on) cannot be clicked by means of one another anymore
  • Fastened a bug that prompted crashes when deattaching objects from partitions
  • Fastened a game-crashing particle bug
  • Fastened respawned characters getting assigned to a unique workforce than the remainder of the characters (inflicting them to be displayed individually within the crew menu)
  • Pathfinding/autopilot fixes
Misc
  • Server hosts may give gamers particular privileges (kick, ban, finish spherical)
  • Saving the contents of the server data field and the traitor setting
  • Modifications to battery logic: they will now be used to cowl your complete energy consumption of {the electrical} grid (assuming their most output is excessive sufficient)
  • Added “artifact holders” to alien ruins (which can be used for turning artifacts into energy sources if put in in a sub)
  • Modifications to character collider conduct: crouching adjustments the dimensions of the collider and it is simpler to step over small obstacles.[39]

0.5.3.4

  • Fastened display screen turning black within the tutorial
  • The Moloch assault within the tutorial is now a lot simpler to outlive
  • Servers learn themselves to the grasp server if they’ve been faraway from the server record
  • Fastened a bug that prompted lights to flicker even when there’s sufficient energy
  • Fastened objects disappearing when dropping them within the submarine editor.[40]

0.5.3.3

  • Fastened a bug that prompted crashes after a husk-infected participant died
  • Disabled the “zoom effect” when below strain as a huskified human
  • Solely a restricted variety of messages are saved within the debug console (prevents efficiency points if massive quantities of messages are added)
  • Some merchandise and electrical energy logic optimization
  • Fastened “sprite tigerthresher not found” errors within the Linux model.[41]

0.5.3.2

  • Fastened character colliders often getting caught inside partitions when switching from swimming to strolling or standing up after being unconscious
  • Wires may be dragged exterior the sub within the editor with out disconnecting them
  • Simpler to climb over small obstacles
  • Fight missions do not reset the “allow respawn” setting
  • Submarines exterior the digital camera view aren’t rendered
  • Coelanth collider repair.[42]

0.5.3.1

  • Fastened monster motion![43]

0.5.3.0

Multiplayer
  • Submarine vs submarine missions
  • Server hosts can disable spawning of sure characters
  • Server hosts can have subs spawn with extra objects
Modifications to ragdoll motion/animation logic
  • Motion is now managed by a single invisible physics physique which the remainder of the ragdoll follows
  • Character place syncing is now extra correct and there is much less “teleporting”
  • Characters are much less more likely to take impression harm by stumbling in stairs (+ makes engaged on the brand new improved netcode a lot simpler)
  • Ladders may be slid down by holding the dash key
Submarine Editor
  • Zoom now works relative to the mouse’s place fairly than the middle of the display screen
  • Fastened choice rectangle not being seen when dragging from backside proper to prime left
  • Rectangles now have line widths depending on the digital camera zoom (traces are nonetheless seen after zooming out)
Gadgets
  • Added a particle path to railgun shells
  • Added dim emergency lights which require no energy
  • A “glow effect” when transferring objects between stock slots
  • Possibility to pick out which location the autopilot ought to navigate to
  • Fabricator UI reveals merchandise descriptions and objects that may’t be fabricated are grayed out
Bugfixes
  • Try to repair “DXGI_ERROR_NOT_CURRENTLY_AVAILABLE” errors on startup
  • Fastened water circulation sounds taking on all of the audio channels and stopping different sounds from taking part in when the sub is closely flooded
  • The beginning button within the server foyer is re-enabled and autorestart countdown is reset if beginning a brand new spherical fails for no matter motive
  • The colliders of the ice partitions match the form of the partitions extra precisely
  • Participant-controlled monsters can harm the submarine from the skin
  • Waypoint era and pathfinding bugfixes
Misc
  • Improved line of sight impact (as a substitute of a stable black “fog of war”, a faint picture of the encompassing rooms may be seen by means of partitions)
  • Much less ambient gentle, and it will get darker when diving deeper
  • A hull-specific ambient gentle system: gentle sources enhance the quantity of sunshine inside rooms, stopping shadows from trying unnaturally darkish in totally lit submarines
  • Choice to disable vsync
  • Added a near-indestructible alien wreck wall variant – breaking by means of the partitions with a railgun or a plasma cutter isn’t all the time an choice anymore
  • Added a parallax impact to the particles floating within the ocean.

0.5.2.0

Stage era enhancements
  • Customizable degree era parameters (see Content material/Map/LevelGenerationParameters.xml)
  • Completely different “level types” – every makes use of a unique set of parameters, leading to extra diverse ranges
  • Extra vegetation & different ornamental background sprites
  • The entrances and exits of the degrees have extra selection (not all the time straight vertical tunnels)
Improved MiniMap (now known as “Status Monitor”)
  • Reveals hull integrity and oxygen ranges
  • Will be configured to solely present oxygen/water ranges if the rooms have detectors put in
  • Improved wall harm visuals
  • The one participant map reveals which areas have been visited and the passageways which were used
  • Minor visible enhancements to the only participant marketing campaign menus
  • Huskification bugfixes
  • Oxygen is not distributed by means of gaps or vents which are underwater (i.e. air pockets can type when the sub is flooding)
  • Molochs (or different massive creatures) cannot push the sub round as simply anymore.[44]

0.5.1.3

  • Server whitelists
  • A brand new monster
  • Improved autopilot
  • Background sprites and creatures may be custom-made by way of Content material Packages
  • Linux shoppers can connect with Home windows servers once more (and vice versa)
  • Fastened the higher boundary of the extent often being attainable to move by means of
  • Textboxes cannot be chosen by means of different UI parts anymore.[45]

0.5.1.2

  • Hacked shoppers cannot be a part of a full server or change the identify of their character anymore
  • Possibility to decide on which character to regulate utilizing the “control” command when there are a number of characters/creatures with the identical identify
  • A console command for spawning objects
  • The server logs present who despatched every chat message.[46]

0.5.1.1

  • Fastened non-password protected servers being unattainable to hitch to
  • Some extra safety checks.[47]

0.5.1.0

  • Getting attacked by a husk will slowly flip the sufferer right into a husk
  • Spam filter
  • Added server choices to the ingame HUD
  • Fastened tiger thresher spawning on Linux
  • A safer password authentication methodology (once more)
  • Ingame gamers cannot obtain messages from foyer gamers anymore
  • Extra server-side safety checks
  • Medical docs all the time have a excessive sufficient medical talent to manufacture any drug
  • AI-controlled crew may be spawned utilizing the console in multiplayer
  • It is attainable to manually assault when controlling a creature
  • Randomly spawned artifacts are unfold out higher all through the extent
  • Characters will not let go of an individual they’re dragging when getting into/exiting the sub
  • Respawned gamers get the identical ID card tags they might’ve gotten if they’d spawned inside the principle sub
  • Highlighted characters glow at midnight.[48]

0.5.0.3

  • Fastened “submarine not found” errors when beginning a spherical after downloading a shuttle from the server
  • Console command for banning
  • A safer password authentication methodology
  • Fastened gamers with an area of their identify being unattainable to kick/ban by way of the console
  • Banlist is saved instantly after banning somebody as a substitute of when shutting down the server
  • IP addresses are seen in netstats
  • Consumer names are sanitized
  • Bunch of miscellaneous anti-cheat measures
  • Fastened docking ports leaking if a number of vessels dock to the principle sub
  • Cargo is all the time spawned in the principle sub even when there are cargo spawnpoints within the docked vessels.[49]

0.5.0.2

  • Extra server-side sanity checks to stop (desynced or hacking) gamers from doing issues their characters should not have the ability to do
  • Fastened collision points at docking ports (comparable to capturing up within the air when making an attempt to drop down right into a docked shuttle whereas shuttle hatch is closed)
  • Fastened crashing when commanding a crew member to make use of a railgun within the single participant mode
  • Fastened chatbox staying disabled after being surprised (and reappearing when being surprised once more).[50]

0.5.0.1

  • Choosing a submarine with the respawn shuttle and the principle submarine works now.
  • Fastened the “end round” field not showing when becoming a member of/spawning mid-game.
  • The participant is now in a position to reduce by means of the partitions and doorways of ruins once more.[51]

0.5.0.0

Help for a number of submarines
  • Submarine information may be “merged”, i.e. submarines can include a number of separate elements which may be docked into one another.
  • The multiplayer mode has a “respawn shuttle” which transports respawned gamers from the doorway to the principle submarine.
  • Elements of the submarine and characters inside them may be left behind within the single participant mode (and later salvaged if you want to take action)
Multiplayer
  • Fastened a bunch of bugs that prompted entity IDs to not match between the shoppers and the server, which prompted extreme syncing points.
  • Fastened monster stock syncing (i.e. husk stock syncing)
  • Fastened server description field not being synced with shoppers.
  • Search bar for server logs.
  • Extra server choices.
  • Fastened the occasional “queue empty” error messages when making an attempt to ship submarine information to gamers.
  • Characters cannot be freely named anymore – they will have the identical identify because the shopper.
Gadgets
  • Gadgets may be geared up/unequipped by double clicking
  • Longer railgun view distance
  • Modifications to the logic that determines which merchandise is being highlighted – now it is a lot simpler to pick out particular objects in cramped subs.
  • Highlighted objects glow (so it is simpler to see which merchandise you are concentrating on at midnight)
  • Fastened an electrical energy bug that typically prompted elements of the grid to not carry any energy after a junction field has been damaged and repaired.
  • Possibility to decide on the output of a sign verify element when the sign does not match.
  • Fastened fireplace extinguishers.
  • Merchandise search bar within the submarine editor.
  • Fastened cargo objects spawning in incorrect positions (which often prompted some severe issues if the merchandise occurred to be a crate filled with nitroglycerin)
  • Flares burn longer.
  • Fastened flashes from explosions/sparks/flares often “staying on”.
  • Cameras may be linked to a railgun controller (or some other selectable controller) to remotely view rooms or areas across the sub.
Submarines
  • The mass of a submarine relies on its measurement – bigger submarines require extra pressure to maneuver round (customized subs might have some modifications to get the highest speeds of the smaller/bigger subs again to a steerable degree)
  • Modifications to depth harm logic: constructions with extra well being want extra strain earlier than they begin taking harm (i.e. submarines with thicker partitions and no home windows can go deeper)
Misc
  • Shocked characters cannot transfer objects of their stock.
  • Characters can run whereas grabbing/dragging somebody.
  • Fastened a bug that made it unattainable to spawn characters by means of the console within the Linux model.
  • NPCs will not shut doorways/hatches on themselves and are higher at dealing with stairs/ladders.
  • Miscellaneous bugfixes.[52]

0.4.1.6

  • Added the power to begin vote kicks.
  • Fastened a bug that prompted the server to default to the primary submarine on the record when manually choosing a submarine.
  • Fastened lights sources being seen by means of partitions.
  • Fastened crashing if the submarine incorporates hulls distant from the remainder of the submarine.
  • Corrigodone is now barely simpler.
  • Battery expenses can now be set larger than the default capability of 2000.
  • Job task bugfixes.
  • Head sprites may be given tags (e.g. customhead[tag].png) which can make the sport choose physique sprites with an identical tag (e.g. customtorso[tag].png) for the character.
  • Added new head sprites.
  • Pathfinding errors on customized submarines now not trigger the debug console to pop up.
  • Added lacking music clips to the Linux construct.

0.4.1.5

  • Fastened oxygen distribution by means of vents not being calculated accurately.
  • Fastened a bug that prompted “object reference not set to an instance of object” error messages when beginning a brand new spherical.
  • Fulgurium batteries can now be put in flashlights and Handheld Sonars.
  • Made Oxygen Mills extra highly effective on default submarines.
Linux model
  • Fastened “unable to load coelanth.png” error messages.
  • Fastened non-matching content material packages between the Linux and Home windows variations.

0.4.1.4

  • Fastened shoppers failing to pick out submarines of their “Submarines/Downloaded” folder.

0.4.1.3

  • Fastened errors regarding the updating of a submarine record if the host has chosen the “play yourself” choice.[53]

0.4.1.2

  • Fastened a bug that prompted a “queue empty” error message to always seem when making an attempt to obtain a submarine from a server.

0.4.1.1

  • Diminished the quantity of overlapping wires in Connection Panels, making it simpler to pick out them.
  • Fastened missions not showing in single participant.
  • Shoppers can now see the submarines the host has as a substitute of their very own within the server foyer. This permits shoppers to vote for submarines they don’t have put in.
  • Servers will verify whether or not all of the shoppers have the chosen submarine file earlier than beginning a spherical, and if not, the server will give them time to begin downloading it.
  • Merchandise sprites are actually seen within the Fabricator menus.
  • Added new wall variant.
  • Fastened small partitions being unattainable to repair after they’ve damaged.
  • Alien Break partitions now seem completely different from regular partitions on Handheld Sonar.
  • Cargo is positioned on the cargo spawnpoint as a substitute of a random place inside the hull it’s inside.
  • Fastened gentle emitted by flares not disappearing after the flare burns out.
  • Flares will now proceed to burn if picked up and positioned in a participant’s stock.
  • Minor adjustments to the lighting. Prevents small lights from showing skewed.
  • Fastened the “CastShadows” parameter of Mild elements not being saved.
  • Fastened fires utilizing up all of the sound channels and stopping different sounds from taking part in.
  • Fastened the “blood overlay” nonetheless being seen when beginning a brand new spherical or switching characters.
  • Fastened fractal guardians often killing themselves by slamming towards the partitions.
  • Enemies now use pathfinding contained in the submarine.

0.4.1.0

  • Added Alien Ruins.
  • * Added new creatures particular to the Aliens Ruins.
  • Improved lighting.
  • Added flashlights and flares.
  • Added Depth Costs.
  • Gadgets can now be moved from the stock to cupboards or containers by double clicking.
  • Added an choice to decide on mission kind in multiplayer.
  • Fastened crashes when utilizing Medical Syringes in multiplayer.
  • Fastened characters often “exploding” or being launched to a random route when getting into/exiting the sub
  • Fastened lengthy map seeds all the time producing the identical map.
  • Fastened merchandise loading points when taking part in the sport on a PC utilizing the Turkish localization.[54]

0.4.0.3

  • Fastened a bug involving the syncing of the Stun Baton‘s state between shoppers.
  • Fastened useless/unconscious characters being unattainable to pick out within the data menu.
  • Fastened crashes when detonating nitroglyserine by injecting it.
  • A participant’s oxygen degree now deteriorates extra slowly when unconscious.
  • Added directions for coping with damaged Junction Bins within the tutorial.

0.4.0.2

  • Fireplace now not have an effect on objects in a characters’ stock.
  • Handheld Sonars now solely devour energy when they’re on.
  • Cargo missions are extra frequent.
  • Fastened a bug that prompted Endworms to spawn contained in the submarine.
  • Added extra chemical compounds/medicine.
  • Physician’s garments now have additional slots for chemical compounds.

0.4.0.1

  • Radio messages are actually seen to spectators.
  • Added a bunch of Handheld Sonars to the default submarines.
  • Junction Bins take extra time to interrupt when submerged in water.
  • Moved the Junction Bins inside Nehalennia’s ballast tanks to a drier location.[55]

0.4.0.0

Medical doctors
  • Added the Medical Physician job.
  • Modified participant demise logic in order that they’ll change into unconscious when their well being or oxygen goes beneath 0.
  • Medical Syringes can now be used on different gamers.
  • Chemical compounds can now be inserted into Medical Syringes.
Gadgets
  • Added Handheld Sonars.
  • Added crates and small medical/chemical cupboards.
  • Junction Bins, Sonar Displays, Navigation Terminals and Engines break in the event that they’re underwater lengthy sufficient.
  • The Nuclear Reactor will quiet down whether it is submerged in water.
  • Forces are actually utilized to objects when the submarine collides with one thing.
  • Modifications to the logic for distributing oxygen by means of vents: the oxygen generator pushes extra oxygen to bigger rooms as a substitute of dividing the oxygen output equally between vents.
Multiplayer
  • Fastened a bug that prompted the server to resend a ton of packets to a shopper who’s been briefly disconnected, inflicting syncing points for each participant.
  • Fastened syncing points associated to objects breaking.
  • Fastened useless monsters often “teleporting” contained in the submarine.
  • Fastened missions not matching between Linux and Home windows builds.
  • Fastened traitor messages reappearing in the beginning of a brand new spherical after disabling traitors.
  • Mid-round chat messages now have a restricted vary.
  • Gamers are actually geared up with a headset which can be utilized for distant communication (and making voice-controlled units/programs).
  • A speech bubble icon is displayed subsequent to the character when talking.
Misc
  • Stage era enhancements.
  • Added the power to spawn characters or creatures close to, inside or exterior the submarine.
  • Added crouching.
  • Added cargo missions.
  • Added a borderless windowed mode choice.
  • Added an choice to allow some extra debug logging (by setting “” to true within the config file).
  • Added a menu that reveals the mission description mid-round.
  • Recreation settings can now be modified mid-round.
  • Added the choice to provide submarines descriptions.
  • Fastened characters getting caught inside a wall when making an attempt to get contained in the submarine by means of a gap.
  • Enhancements to the autopilot.
  • The quantity of oxygen/battery left is seen within the stock slot of the mum or dad merchandise.
  • New stock slot for masks, headsets, and so on.
  • Fastened “signal loops” crashing the sport.
  • OR gates now work correctly.
  • AND/OR gates may be set to ship out a sign when the enter situations aren’t met.
  • Fabricating objects could require some particular talent ranges.[56]
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0.3.6.0

  • A number of enhancements to crew AI.
  • Crew AI may be toggled on and off utilizing “” and “” instructions.
  • Fastened crashing when switching from wiring mode to character mode within the Submarine Editor.
  • Stock is now seen whereas in wiring mode.
  • A number of wiring bugfixes.
  • Added emergency sirens and alarm buzzers.
  • Fastened Mild Parts throwing errors when receiving an invalid shade worth to the “set_color” enter.
  • Fastened brilliant lights making it unattainable to see whether or not a Mild Part is on or off.
  • Relay Parts will now break if an excessive amount of energy is directed by means of them.
  • Relay Parts are energetic by default and they are often toggled on/off within the editor.
  • Wires may be created in Fabricators.
  • Label textual content shade may be modified.
  • Boolean (true/false) properties are displayed as checkboxes within the Submarine Editor.

0.3.5.1

  • Fastened unclickable buttons/checkboxes within the launcher.
  • Fastened Battery Cells not reloading when positioned inside a battery.[57]

0.3.5.0

  • Gadgets will now float above water and may be moved round by flowing water.
  • Added a wiring mode to the Submarine Editor.
  • Networking bugfixes and enhancements.
  • Modifications to the logic that determines how far creatures can see/hear the submarine from. This makes it attainable to evade creatures by turning off noisy units and/or stopping the submarine.
  • Invisible entities (objects inside cupboards, hulls/gaps after they’ve been hidden) can now not be highlighted or chosen within the Submarine Editor.
  • Fastened creature and merchandise spawnpoints being positioned in unreachable areas.
  • Relay and delay elements.
  • Fastened lights not being positioned accurately on transferring objects.
  • Added a “set_color” connection to Mild Parts.
  • Ladders positioned exterior the submarine can now be climbed.
  • Modifications to drowning/suffocation logic: quantity of oxygen drops at a set price, stopping a situation comparable to having no oxygen in each the room and a participant’s Oxygen Tank, inflicting the suffocation price to stack.
  • Fastened projectiles not colliding with the submarine when shot from the skin.

0.3.4.2

  • Fastened a bug that prompted characters to have the ability to move by means of partitions and home windows which have not too long ago been repaired.
  • Fastened the spawn command within the Linux model.
  • Fastened shoppers having the ability to be a part of servers with the unsuitable password.[58]

0.3.4.1

  • Fastened a bug within the networking code which prompted the server to incorrectly decide the order of packets obtained from completely different shoppers and discard legitimate packets.
  • Fastened ranges with the identical seed showing completely different between the Linux and Home windows variations.
  • Creatures spawned utilizing the console are actually synced between shoppers.
  • Password immediate for password-protected non-public servers.
  • Holes within the partitions and flooring may be seen by means of.
  • Bleeding will now step by step decelerate. Which means that making an enemy bleed is now not assured to kill it.
  • Mantises are resistant to bleeding.
  • Fastened crashing when swapping some particular geared up objects with one other merchandise within the stock.
  • Fastened Deconstructor, Fabricator and Railgun Connection Panels‘ UIs closing instantly after opening them.[59]

0.3.4.0

Multiplayer
  • Lacking submarine information can now be downloaded from the server host.
  • Participant syncing bug fixes.
  • * Gamers can now see when different gamers are aiming an merchandise.
  • * Smoother motion underwater.
  • Extra dependable creature syncing between shoppers.
  • Fastened the server foyer displaying unsuitable numbers of votes on the shopper’s aspect.
  • Fastened the server record displaying a full server as empty.
  • Server settings are actually saved.
Different
  • The Skyholder Artifact will now devour oxygen within the surrounding space.
  • The Thermal Artifact may cause fires within the surrounding space.
  • Positioned objects and constructions may be resized within the Submarine Editor.
  • Gadgets within the stock may be swapped between slots by dragging them on prime of one another.
  • Added cyrillic character assist.
  • Made Underwater Scooters slower.
  • Fastened strain increase in enclosed rooms filled with water, even when there have been no hull breaches.
  • Added an indicator which reveals the route of the sub when spectating.
  • Fastened crashing when loading a submarine with no hulls.[60]

0.3.3.1

  • Fastened the chatbox obstructing different participant’s stock when grabbing/dragging a personality.
  • Fastened characters randomly letting go of our bodies they’re dragging.
  • The keybinds configured within the choices menu are used when transferring the digital camera as a spectator.[61]

0.3.3.0

  • Extra seen indicators when taking harm, working out of oxygen or being crushed by strain.
  • Added Handcuffs.
  • Modifications within the welding/slicing concentrating on logic: it is now attainable to focus on “corners” of the hull even when the part of the wall is obstructed by adjoining partitions.
  • Fastened submarines spawning in a unsuitable place if the submarine has been constructed distant from the origin (0,0) within the Submarine Editor.
  • Fastened a reminiscence leak attributable to merchandise sprites.
  • Character/stock syncing bugfixes.
  • Fastened spectators not seeing their very own chat messages.
  • Scrollable record of shoppers within the community statistics view.
  • Minor adjustments to the default submarines.
  • Fastened the water brightness in Linux model.[62]

0.3.2.6

  • Fastened the damaged password field.
  • Most variety of gamers per server has been elevated to 16.
  • Junction Bins and energy sources may be linked with a number of parallel wires with out multiplying the ability output.
  • Added velocity and depth readings on Navigation Terminals.
  • Location sorts and missions are included in Content material Packages.[63]

0.3.2.5

  • Fastened null reference exception when beginning a shopper.

0.3.2.4

  • Fastened crashing when highlighting a useless Husk.
  • Fastened the unclickable checkboxes in server settings.
  • Extra descriptive log messages when taking objects from cupboards or different gamers.

0.3.2.3

  • Fastened a bug that prompted characters to drop objects every time a spectator joins.
  • Fastened any chosen textbox within the server foyer accepting keyboard enter after a spherical begins.[64]

0.3.2.2

  • The server log now clears itself after saving.
  • * Previous logs are actually saved.[65]

0.3.2.1

  • Fastened a bug that prompted phrases to vanish from chat messages.
  • The server log UI now not scrolls to the underside when a brand new traces seem, making it simpler to learn previous messages throughout a spherical.

0.3.2.0

  • Added server logs.
  • Server admins now have the choice to ship messages solely to useless gamers and spectators.
  • Extra dependable door syncing.
  • Railgun syncing bugfixes.
  • Longer view distance when exterior.
  • Detaching objects requires a brief pause to finish now.
  • Welding Instruments and Plasma Cutters now do harm to gamers and creatures once more.
  • A brand new enemy.
  • Molochs can now harm gamers.

0.3.1.5

  • Fastened projectiles and weapons not colliding with characters.

0.3.1.4

  • Fastened a bug that prompted objects to drift inside customized submarines.
  • Gasoline rods cannot be turned again to uranium/incendium bars if they’ve been used.

0.3.1.3

  • Spherical finish votes may be toggled off.
  • Clear up the show of vote choices.

0.3.1.2

  • Gamers can now vote to finish a spherical in multiplayer.
  • Fastened Fabricator syncing.
  • Fastened hulls being invisible within the Submarine Editor.
  • Spectators can solely communicate to useless gamers.
  • Minor adjustments to the map era algorithm, including extra selection to cavern shapes.
  • Added the nuclear shell as a brand new ammunition kind for Railguns.
  • Diving Fits now not shield the participant from the water strain within the abyss anymore.
  • Added some spare buttons to Vellamo.

0.3.1.1

  • Fastened a bug that prompted objects and creatures’ IDs to be mismatched inflicting main syncing points.
  • Improved participant place syncing between shoppers.

0.3.1.0

  • Battery Cells have separate power_in and power_out connections of their Connection Panel, permitting them to be recharged whereas concurrently powering units.
  • Utilizing Supercapacitors as an alternative to batteries now not works.
  • Improved the UI of Connection Panels.
  • Fastened a bug that prompted the submarine to swoop to a random route when a personality enters it.
  • Fastened crashed attributable to EntityGrid.GetEntities().

0.3.0.5

  • Fastened autopilot crashing the sport.
  • Fastened reactor not catching fireplace when going above the configured “fire temperature”.
  • Fastened a replica “Play yourself” checkbox showing within the foyer display screen after rounds.

0.3.0.4

  • The Submarine Editor can now be accessed by means of the principle menu.
  • Autopilot can now be set to take care of the present place of the submarine.
  • Monster syncing bugfixes.
  • Ladder syncing bugfixes.
  • Fastened server randomly beautiful gamers.
  • Fastened “submarine not found” errors which occurred in multiplayer if the filename did not match the identify of the submarine.
  • Fastened new constructions not lining up with current ones if switching to the editor whereas a spherical is working.
  • Fastened a bug in shadow rendering which prompted reminiscence leaks.
  • The autoupdater solely checks the Content material folder when deleting information that do not belong to the most recent model (i.e. the autoupdater will not delete your mods so long as they don’t seem to be saved within the Content material folder)
  • Molochs and Endworms are actually resistant to bleeding.

0.3.0.3

  • Fastened choosing stairs and objects exterior the submarine within the Submarine Editor.
  • Fastened crashing when urgent the “start” button whereas no route is chosen in single participant .
  • Improved the syncing of fires between shoppers.
  • Fastened a bug that crashed the sport if within the foyer when a spherical ends .
  • The digital camera will now transfer with the sub when typing into the chat field in spectator mode.[66]

0.3.0.2

  • Fastened a crash attributable to selecting up the Thermal Artifact exterior of the submarine.
  • Fastened shoppers crashing if within the foyer when a spherical ends.
  • Fastened crashing when making an attempt to hitch a password-protected server.
  • Digicam place is ready on the place of the sub when getting into spectator mode.
  • Crew being managed by Orders will now equip a Diving Go well with earlier than exiting the submarine.

0.3.0.1

  • Fastened a bug that prompted gamers’ inventories to not be seen when utilizing character mode within the Submarine Editor.
  • Including hulls and gaps works correctly when switching to editor after a spherical has been began.
  • Fastened merchandise choosing when switching to character mode after a spherical has been began.
  • Fastened a bug that made it unattainable to repair damaged partitions after saving and reloading.
  • Fastened crashing when making an attempt to put ladders when no submarine has been loaded.
  • Making an attempt to generate waypoints for an empty submarine won’t crash the sport anymore.
  • When opening the Orders menu for the primary time, a textual content notification will now seem mentioning the hotkeys for opening/closing the menu.

0.3

Multiplayer
  • Added a abstract display screen which reveals particulars concerning the earlier spherical.
  • Traitors can now be enabled on any recreation mode.
  • * Added an choice to randomize whether or not there’s a traitor or not.
  • Chat field is now bigger.
  • A number of syncing and optimization fixes.
Gadgets
  • Added Fabricators.
  • Added Deconstructors.
  • Added hatches (primarily vertical doorways).
  • Characters cannot get caught inside doorways anymore.
  • Stairs are actually simpler to climb.
  • Navigation Terminals have a “default ballast level” setting which determines how a lot water there ought to be within the ballast tanks when not steering in any route.
  • Ladders may be climbed with a Diving Go well with on, simply very slowly.
  • Ladder climbing animation now works correctly even when holding an merchandise.
  • Gadgets have a brief description which may be learn by hovering the mouse over the stock slots.
  • If the Nuclear Reactor is linked to a number of Junction Bins, computerized temperature management will alter the ability output to the very best load as a substitute of the sum of the hundreds.
  • The Nuclear Reactor’s present is now saved between ranges.
  • Utilizing a Stun Baton whereas working won’t make the character journey anymore.
Submarines
  • Added a brand new submarine, the Nehalennia.
  • The collider of the submarine now matches the form of the hull.
  • The airlock pumps in every submarine are actually set to pump water out as a substitute of simply turning the pump on when urgent the button exterior the airlock.
Submarine editor
  • Gadgets and installations are actually sorted by class in alphabetical order.
  • Added tickboxes for hiding hulls, gaps, waypoints and hyperlinks between objects.
  • Added a listing of essentially the most not too long ago used objects and installations..
  • Positioned wires are a lot simpler to maneuver round.
  • Extra correct staircase choice.
  • Seen indicators for Railgun rotation limits.
Crew
  • Added Orders.
  • Fastened geared up objects disappearing when loading the sport.
  • Useless or unconscious gamers can now be dragged up stairs.
Misc
  • Two new monsters.
  • Improved UI graphics.
  • Improved cavern partitions.
  • Main optimizations to gentle/shadow rendering.
  • Some new quests.[67]

0.2.6.2

  • Added lacking Stun Baton sound file.

0.2.6.1

  • Fastened a bug that prompted characters to take bleeding harm for no obvious motive.
  • Fastened autopilot not working when altering the map seed.

0.2.6

Multiplayer
  • Improved lag compensation.
  • Made syncing of things and characters between shoppers extra dependable.
  • Diminished bandwidth consumption.
  • Added a spectator choice for gamers becoming a member of a server.
Submarine
  • Added the power for a submarine’s electrical grid to overload, inflicting the Nuclear Reactor to probably catch on fireplace.
Characters
  • A bloodwood texture is drawn on broken limbs.
  • Fastened a bug that prompted a participant’s limbs to clip by means of partitions.
  • Added extra head sprites.
Gadgets
  • Added Underwater Scooters.
  • Added a Water Detector.
  • Engineers and Mechanics now begin with Jumpsuits
  • Added a brand new artifact.
  • The restricted view impact when equipping a Diving Go well with or Diving Masks is now much less obtrusive.
  • Added Fireplace Extinguishers.
Misc
  • Fastened the inserting of ladders and labels within the Submarine Editor.
  • Fastened a few game-crashing bugs when saving submarines within the editor.

0.2.5

Multiplayer
  • Choice to randomly choose degree seed, submarine and/or recreation mode
  • Gamers may be allowed to vote for the following sub and recreation mode
  • Possibility to decide on character’s head
Submarine
  • Strain harm if the submarine dives too deep
  • Added the lacking mechanic spawnpoint lacking to Aegir
Creatures
  • A brand new enemy that solely spawns deep beneath the extent
Gadgets
  • Diving fits and masks now impede imaginative and prescient when worn
  • Nicer trying Sonar Monitor
Misc
  • The degrees aren’t simply enclosed tunnels anymore and it is attainable to dive a lot deeper
  • Settings menu
  • Higher UI scaling on small resolutions
  • Fastened objects often disappearing from stock after loading in single participant.

0.2.4.1

  • Fastened rewiring not working within the editor
  • Fastened a game-crashing projectile bug.

0.2.4

Multiplayer
  • Fastened invincible NPCs
  • The goal in traitor mode is correctly randomized and the host may be chosen as a traitor/goal
  • The “fix list” when repairing objects is synced between shoppers, so the reactor can truly be mounted now
  • Extra networking optimization
  • Bans may be eliminated through the use of a button below the participant record, not simply by modifying the bannedplayers.xml file
Gadgets
  • Wires are faraway from connection panels after they’re deleted within the editor
  • Doorways may be rewired from both aspect
  • The rewire display screen may be deselect by urgent E
  • Sonar Monitor will not work anymore if the ability wire is eliminated
  • Stun batons cannot be double wielded or used for quick underwater motion
Misc
  • Some particles floating within the water, which make it simpler to see if the sub is transferring simply by looking of a window
  • Fastened a bug which can have crashed the sport if a personality spawned on a platform or stairs.

0.2.3.2

  • Extra dependable NPC place syncing
  • Extra dependable methodology of dealing with gamers dying in multiplayer, there ought to now be much less circumstances of the server killing gamers who’ve geared up a diving swimsuit or switched an oxygen tank simply in time for instance
  • The “you have died” message in multiplayer now additionally tells your reason behind demise
  • Fastened incorrectly positioned waypoints in Aegir.

0.2.3.1

  • Fastened some damaged objects in Aegir Mark II which prompted inventories to get tousled
  • Fastened the hole at remark deck which vents water out from the decrease degree of the room.

0.2.3

Multiplayer
  • Main adjustments to the way in which the sport handles sending dependable messages by means of UDP, ought to do away with the occasional huge lag spikes
  • Fastened a number of points in stock syncing
  • Fastened attachable objects often crashing the sport
  • Gamers may be banned from servers
  • Fastened not having the ability to kick gamers whereas a spherical is working
  • Misc optimization
Gadgets
  • Screwdrivers and wrenches are utilized by left clicking now, so it is attainable to begin rewiring a button with out activating it for instance
  • The stock slots are “combined” when equipping an merchandise that takes up multiple slot
  • Door shadows aren’t seen if the door is open when loading a map
  • Fastened projectiles crashing the sport in the event that they’re caught to a wall whereas a gap seems on it
  • Wrenches can be utilized as an ineffective melee weapon
Submarine
  • One other minimap and a Sonar Monitor on the “observation deck” on Aegir
  • Modified one of many cabins to a holding cell on Aegir
Misc
  • Fastened a bug in UI listboxes that will have prompted crashes within the server record display screen.

0.2.2

Multiplayer
  • Community statistics view which may be enabled by opening the debug console (F3) and getting into “netstats” (solely works when you’re working a server)
  • Up to date to newest model of Lidgren networking library, which can or could not impact the chat lag points
Gadgets
  • Fastened some game-crashing bugs associated to detaching and attaching objects (comparable to buttons)
  • Railgun shells may be purchased in single participant
Submarine
  • Extra instruments, diving fits and misc provides in each default subs
Misc
  • Fastened Moloch spawning inside the extent within the tutorial
  • The launcher reveals an error message as a substitute of crashing if it may’t connect with the replace server.

0.2.1

Multiplayer
  • Fastened a bug that crashed the sport after efficiently retrieving an artifact in quest mode
  • Fastened shopper not disconnecting when going again to the principle menu
  • Fastened a bug that prompted some map seeds to throw an error
  • Gamers may be kicked out of the server by choosing them within the participant record, not simply by means of the debug console
Gadgets
  • All wires can be utilized for electrical repairs, not simply ones named
  • Damaged doorways can solely be mounted by mechanics
  • Fastened a bug that typically made it unattainable to select/choose objects after reattaching them on a wall
  • Wires are disconnected and dropped if the merchandise at both finish is eliminated.

0.2

Model 0.2 is most notable for being the primary model to official use change the identify from Subsurface to Barotrauma, in addition to including assist for the Linux working system.

Multiplayer
  • Main optimization.
  • Improved lag compensation.
  • A number of bug fixes relating to syncing points.
  • Server directors can play on their very own server with out requiring to launch one other occasion of the sport.
  • Added server-side settings regarding jobs.
  • Reconnecting to a server if the connection is briefly misplaced works significantly better now.
  • If UPnP port forwarding fails the sport will show an appriate error message.
Gadgets
  • Added safety guard gear: Ballistic Vest, Ballistic Helmet and a Stun Baton.
  • Added wall labels and tremendous capacitors.
  • Diving Fits now slows down gamers who’re carrying it.
  • Making an attempt to fireside the railgun when there aren’t any shells loaded will now not devour energy.
  • All characters can now use Plasma Cutters and Welding Instruments no matter their abilities, however an inadequate talent degree will make them flicker and work a lot much less effectively.
Electrical Parts
  • Added wifi elements.
Submarines
  • Improved model of the Aegir was added, dubbed the Aegir Mark II.
  • Added a brand new default submarine known as Vellamo.
  • The Nuclear Reactor now overheats rather more slowly and there are warning indicators for overheating and a distant shutdown button in each of the default subs
  • The tempo of ambient sounds change in accordance primarily based on the present velocity of the submarine.
  • Fastened elements of the submarine getting caught within the degree on collision.
  • Improved autopilot performance.
Gamers
  • Aiming underwater is far simpler.
  • Improved humanoid animations.
  • Shocked/useless characters may be dragged by different gamers or creatures.
  • Identical for the harpoon gun, anybody can shoot however decrease ranges will make the gun much less correct
  • Rewiring units could trigger electrical shocks to gamers if their electrical engineering degree is just too low.
Creatures
  • Random fish may be seen swimming within the background of the ocean.
  • Added the one thing.
Different
  • Added a tutorial to clarify fundamental duties and recreation mechanics.
  • The sport now has an auto-updater within the launcher to robotically obtain new variations.
  • The sport generates an in depth crash report every time it crashes.
  • Optimizations to how the physics system is used on characters distant from the participant’s present view.
  • Lighting optimizations.
  • Added two new background music items.
  • Improved explosion results.
  • Higher water particle results.
  • UI enhancements.
  • Higher UI scaling on various resolutions.
  • Improved HUD for well being and oxygen ranges.
  • Standing icons for bleeding and water strain harm.
  • Hole-hull connections are seen within the submarine editor.
  • Pumps now not need to be manually linked to a hull within the editor anymore, they now robotically empty/fill the hull they’re inside.[68]

0.1.3.2

Multiplayer
  • Main optimizations to networked messages, decreasing lag.
  • Added an choice to disable UPnP port forwarding, which can have prevented some customers from internet hosting a server.
  • A brand new spherical is now not began with no submarine being chosen, which might trigger the sport to crash.
  • The utmost variety of gamers on a server may be modified.
  • Fastened a bug within the web foyer display screen that disabled the beginning button when the chat field was scrolled to a particular place.
  • Added a window that shows community statistics when internet hosting a server. It’s activated by getting into “debugview” into the debug console.[69]

0.1.3.1

Multiplayer
  • Ensured that chat messages are reliably despatched to all shoppers.

0.1.3

Multiplayer
  • Fastened a bug that prompted connection errors on the server record.
  • Fastened characters getting caught contained in the railgun controller, inflicting them to warp again into it as they attempt to transfer away.
Gadgets
  • Placing objects inside different objects works correctly now (i.e. by pulling a spear to the identical slot as a harpoon)
  • C4 blocks loaded inside a railgun shell will not explode when firing the railgun.
  • Fastened a crash regarding the railgun.
  • Fastened a bug that prompted characters to spawn with an incorrect variety of objects.

0.1.2

Multiplayer
  • Added a server record that shows a listing of servers presently working.
  • Servers can now be password protected.
  • Rounds in Traitor Mode now finish when the traitor dies/disconnects or if the submarine reaches the top of the extent.
Gadgets/Installations
  • Fastened a crash that might happen when making an attempt to fireside the railgun or activate a detonator.
Different
  • Optimized lighting and “line of sight” rendering.
  • Added a then unfinished tutorial which may presently solely be accessed by getting into “tutorial” into the debug console.[70]

0.1.1

Multiplayer
  • The sport now shows every participant’s identify.
  • Assigning jobs and choosing job preferences now features correctly.
  • Added a menu that shows each crew member together with their job and talent.
  • Diminished lag spikes in-session.
  • Fastened a bug that prompted disconnected gamers to stay on the participant record.
  • The server administrator can now see which participant is the traitor in Traitor Mode.
Gadgets
  • Fastened bugs relating to the Plasma Cutter and Welding Software, and including lighting results to the instruments when in use.
  • Stun Grenades, C-4 Block and Detonators now work correctly.
  • Added the Captain’s Uniform.
  • Gadgets are actually able to being saved contained in the Railgun.
  • Buttons can now be hooked up and indifferent from partitions.
  • An on-screen message will seem when making an attempt to make use of a button with out the correct ID Card.
  • The sprites for Wires now not overlap and “flicker” on prime of one another.
Electrical Parts
  • Fastened a bug that prompted setting the colour of a light-weight element to an invalid worth would crash the sport.
Submarines
  • Added indicators to the partitions of the Aegir Mark I to make navigation a bit simpler.
  • Repositioned the railgun and adjusted the rotation limits to extend it is space of impact whereas stopping it from capturing on the home windows of the submarine.
Different
  • Fastened a waypoint choice bug within the Submarine Editor.
  • The “.gz” extension is robotically added to a map file when saving.
  • Decreased fall/impression harm.
  • Gadgets can now be looted off of useless characters.[71]

0.1

  • Added core gameplay mechanics and base options.[72]

References

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